- Pending Research
- Sivir Ricochet and how it works in regards to damage applied, armor, and so forth
- How do assists work?
- The Missing Manual - Game Mechanics
This guide is intended to be the reference on how mechanics work in league of legends, attempts have been made to ensure all the data is accurate and sourced, if you see something un-sourced in it, I believe that I understand the mechanics, but as of yet have not confirmed my understanding.
This all stemmed from my frustration at the lack of clear mechanics documentation, and I am obviously not the only one (http://leaguecraft.c...hcrafting.xhtml is a great example of someone trying to fix this).
What I am looking to do is collect all the good, useful up to date links to mechanics I can find. I am talking everything from how towers scale and how much damage they do, to if slows stack... and any other mechanic you can think of...
- The Missing Manual - Champions, Items and Oddities
- UPDATE: Now going to cover items and just general oddities. Consider this a catch all.
I have gotten a few requests to add champion data to my mechanics manual (see signature). While I don't think that is the right place for it, I can see the need for some undocumented information on champions and abilities to be put together, so my next project is all about champions.
My goal is to get basic stats and any quarks / needs to know info about all the champions together. Much like my other manual, I will be looking to source all the data as much as I can.
Examples of stuff that will be in this manual is "Kats abilities do magic damage even when being built with AD", "Heims turrets do magic damage and can't be blinded"... so consider this post a start of a call for more information on your favorite champions... what is odd/weird/unexpected about them.