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#31
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Posted 19 October 2010 - 01:56 PM
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I've told people a millions times not to be sarcastic, I mean I'd never be sarcastic. It's like exaggerating, it annoys me
Mordekaiser is metal and you can't kill the metal
Vi Veri Veniversum Vivus Vici
Veni Vidi Vici, translation = I came, I saw and I KICKED SOME ASS!
Vi Veri Veniversum Vivus Vici
Veni Vidi Vici, translation = I came, I saw and I KICKED SOME ASS!
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#32
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Posted 19 October 2010 - 02:25 PM
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I've told people a millions times not to be sarcastic, I mean I'd never be sarcastic. It's like exaggerating, it annoys me 
Win.
RobertMeta | MetaCosm (US) | MetaChasm (US) | Just call me "Meta"
The Missing Manuals:
-- Game Mechanics | Champions, Items and Oddities
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The Missing Manuals:
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#33
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Posted 19 October 2010 - 05:49 PM
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If you upgrade a ability after you have used it (is either in travel, or is set on the ground like a Teemo mushroom) the ability does not upgrade, it hits with the pre-upgraded damage. Malz's dot may be an exception to this rule (research pending, thinking each time Malz dot "jumps" it is like a fresh cast).
On 10/16 or 10/17 while laning with Mal, I distinctly noticed my DOT's damage on a minion go up the moment I improved Malefic Visions from Rank 2 to Rank 3. It was ticking for 30 a tick and jumped to 76 a tick.
I can't figure out why it would be such a large increase, but I had nothing else hitting the target and was specifically conserving mana and playing close to the tower so I wasn't even auto-attacking, just letting the DOT farm for me.
I had a Doran's Ring and Archmage's Savvy, so I should have had just 13 AP at the time. I'll pay closer attention next time and see if I can confirm.
PS: No Damage Over Time section? The "first tick instant" rule itself would be worthy of green text. I think DOTs tend to have one extra tick as a result, meaning a 4 second DOT ticking every second actually ticks 5 times, once initially, and 4 more times a second apart (same total damage, just slightly more spread out).
#34
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Posted 19 October 2010 - 07:41 PM
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Sarcasm bring variety in life!
#35
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Posted 21 October 2010 - 12:19 PM
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Idk whether I asked or not. If Tristana jumps from one bush to another does the enemy see the process of jumping if he didn't see her in the bush to begin with?




Reaper, Reaper, that's what people call me. Why?
'Cuz they all die. When I sing, I end their lives...
#36
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Posted 23 October 2010 - 12:20 AM
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Love the how NOT to write a guide. Especially the "don't tell Tim Nash this, but..." xD

Sig By Me :3
#37
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Posted 24 October 2010 - 04:42 AM
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Two errors i found in the "Creeps" section:
1. The Black Wraith in Twisted Treeline is not listed.
2.
AND
GOLEMS: 140+140= 280 EXP.
WRAITHS: 20*3 = 60 -> 120+60 = 180 EXP.
So.. obviously, a golem camp gives more EXP than a wraith camp.
Coming from my experience at playing Tristana, yes. You can also get hit by skill-shots while you are in mid-air, it is just like gaining 1000 movement speed for half a second, with an animation added in it.
1. The Black Wraith in Twisted Treeline is not listed.
2.
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Golems: The Golems are the next weakest creeps, they come in pairs and both have the same health and damage. Each Golem gives 30 gold and 140 experience.
AND
Quote
Wraiths: The Wraiths have weaker health and damage than the Golems, but there are also four of them, three Lesser Wraiths and a Wraith, and the Wraith has a passive lifesteal. The Wraiths are a little more challenging to kill than either the Golems or Wolves, so they give more experience then the other two. The Lesser Wraiths give 12 gold and 20 experience, and the Wraith gives 35 gold and 120 experience.
GOLEMS: 140+140= 280 EXP.
WRAITHS: 20*3 = 60 -> 120+60 = 180 EXP.
So.. obviously, a golem camp gives more EXP than a wraith camp.
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If Tristana jumps from one bush to another does the enemy see the process of jumping if he didn't see her in the bush to begin with?
Coming from my experience at playing Tristana, yes. You can also get hit by skill-shots while you are in mid-air, it is just like gaining 1000 movement speed for half a second, with an animation added in it.
#38
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Posted 25 October 2010 - 12:53 PM
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About the guide: How NOT to write a guide - The Missing Manual
Even though you advise to double-check your guide before posting it yours ain't flawless itself. For example:
What (Want?) to leave feedback on this guide, just post it on this thread and not in the comments!
What the hell does "what to leave feedback on this guide'' mean?
Ok. Furthermore: You also say that you give examples of things NOT to do, yet later (Paragraph 12 and 14) seem to be examples of things you should do... or not? Though ofcourse paragraph 14 speaks for itself.
Overall a good and clear guide though
Even though you advise to double-check your guide before posting it yours ain't flawless itself. For example:
What (Want?) to leave feedback on this guide, just post it on this thread and not in the comments!
What the hell does "what to leave feedback on this guide'' mean?
Ok. Furthermore: You also say that you give examples of things NOT to do, yet later (Paragraph 12 and 14) seem to be examples of things you should do... or not? Though ofcourse paragraph 14 speaks for itself.
Overall a good and clear guide though
#39
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Posted 25 October 2010 - 07:23 PM
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About the guide: How NOT to write a guide - The Missing Manual
Even though you advise to double-check your guide before posting it yours ain't flawless itself. For example:
What (Want?) to leave feedback on this guide, just post it on this thread and not in the comments!
What the hell does "what to leave feedback on this guide'' mean?
Ok. Furthermore: You also say that you give examples of things NOT to do, yet later (Paragraph 12 and 14) seem to be examples of things you should do... or not? Though ofcourse paragraph 14 speaks for itself.
Overall a good and clear guide though
Even though you advise to double-check your guide before posting it yours ain't flawless itself. For example:
What (Want?) to leave feedback on this guide, just post it on this thread and not in the comments!
What the hell does "what to leave feedback on this guide'' mean?
Ok. Furthermore: You also say that you give examples of things NOT to do, yet later (Paragraph 12 and 14) seem to be examples of things you should do... or not? Though ofcourse paragraph 14 speaks for itself.
Overall a good and clear guide though
*sigh* I think I am going to have to rework it, as people just aren't getting it. It is supposed to be inconsistent and annoying to read... as an example of what not to do.
RobertMeta | MetaCosm (US) | MetaChasm (US) | Just call me "Meta"
The Missing Manuals:
-- Game Mechanics | Champions, Items and Oddities
Forum Threads:
-- Mechanics Testers Brigade (Join Us!) | Solution to Leavers | Leaguecraft Chat | Photo Index | Screenshot Index | Rune Valuations | Killstealing Good?
The Missing Manuals:
-- Game Mechanics | Champions, Items and Oddities
Forum Threads:
-- Mechanics Testers Brigade (Join Us!) | Solution to Leavers | Leaguecraft Chat | Photo Index | Screenshot Index | Rune Valuations | Killstealing Good?
#40
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Posted 25 October 2010 - 07:50 PM
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Don't use sarcasm in a guide, instead, use it in your posts!
#41
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Posted 29 October 2010 - 04:57 PM
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Mundo with GA.
Popping Ulty right before dieing will allow you to nearly fully regen HP by the time revive takes place. Plus the added HP boost once revived. Timing is crucial. i didnt see this posted, but sorry if its a repeat~
Popping Ulty right before dieing will allow you to nearly fully regen HP by the time revive takes place. Plus the added HP boost once revived. Timing is crucial. i didnt see this posted, but sorry if its a repeat~
#42
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Posted 29 October 2010 - 10:48 PM
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Basically its like coming out of a zhonya's with full HP
Bump!
R.meta!
Bump!
R.meta!
#43
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Posted 30 October 2010 - 05:39 PM
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*sigh* I think I am going to have to rework it, as people just aren't getting it. It is supposed to be inconsistent and annoying to read... as an example of what not to do.
Yeah, I get that but... it's pretty silly. People don't need a bad guide as an example, they need a good one. Plus you want people to get the information, so making it a bad guide makes no sense. Why not just make it a guide to model off of, in which you explain what not to do.

Rammus - Master of Assists/Signature Courtesy of Phinnux
The above is my opinion and should not be used to make any life-altering decisions. All words posted here are protected by copyright and above penal law.
#44
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Posted 02 November 2010 - 07:25 AM
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What Happens when Nasus' Siphoning Strike crits? Is the bonus damage doubled, or only his AD?
#45
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Posted 04 November 2010 - 07:38 AM
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What Happens when Nasus' Siphoning Strike crits? Is the bonus damage doubled, or only his AD?
only his AD is doubled, Sheen and the damage from SS is added afterwards.
Gragas can hit Wards with Body Slam (but he can't destroy them)
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