Edited by 1panico, 11 June 2012 - 09:24 AM.
6 replies to this topic
#1
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Posted 11 June 2012 - 09:24 AM
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Can some one share this awesome skin PLEASE
?
Sponsor
#2
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Posted 11 June 2012 - 11:51 AM
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1. No.
2. Don't post stupid posts as your first post.
3. Against the rules, so no.
2. Don't post stupid posts as your first post.
3. Against the rules, so no.
#3
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Posted 11 June 2012 - 12:38 PM
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#4
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Posted 11 June 2012 - 05:58 PM
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Here you go!
Ok, but really it's against the rules to upload Riot skins to LeagueCraft. But if you really want to use the skin, read this: http://forum.leaguec...n-with-default/
Spoiler
Ok, but really it's against the rules to upload Riot skins to LeagueCraft. But if you really want to use the skin, read this: http://forum.leaguec...n-with-default/
Edited by Tolang, 11 June 2012 - 05:59 PM.

Thanks to Jsta for the awesome sig.
Video Game Main Characters Champion Conversion
Champion Ideas:
Spoiler
#5
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Posted 12 June 2012 - 07:35 AM
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Tolang, on 11 June 2012 - 05:58 PM, said:
Here you go!
Ok, but really it's against the rules to upload Riot skins to LeagueCraft. But if you really want to use the skin, read this: http://forum.leaguec...n-with-default/
Spoiler
Ok, but really it's against the rules to upload Riot skins to LeagueCraft. But if you really want to use the skin, read this: http://forum.leaguec...n-with-default/
simpe skin doesnt work and without particles
#6
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Posted 03 August 2012 - 06:07 AM
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I get that uploading Riot skins to Leaguecraft is against the rules...
But why is it so hard to get any info on how to "rip" Riot skins? There are tons of skins on Leaguecraft that use non-default Riot models with a recolour. What if we want to make a custom skin based on the Battlecast Urgot model/skin? Why is it against the rules?
I am currently trying to rip both Battlecast Urgot and Cho'gath, and I am willing to put the time into doing it myself, but finding the files needed is ridiculously hard. I won't ask someone to do it for me and post them on the site, but I am at the point of asking for help on retrieving them for my own uses...
But why is it so hard to get any info on how to "rip" Riot skins? There are tons of skins on Leaguecraft that use non-default Riot models with a recolour. What if we want to make a custom skin based on the Battlecast Urgot model/skin? Why is it against the rules?
I am currently trying to rip both Battlecast Urgot and Cho'gath, and I am willing to put the time into doing it myself, but finding the files needed is ridiculously hard. I won't ask someone to do it for me and post them on the site, but I am at the point of asking for help on retrieving them for my own uses...
#7
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Posted 05 August 2012 - 11:59 AM
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Menkhor, on 03 August 2012 - 06:07 AM, said:
I get that uploading Riot skins to Leaguecraft is against the rules...
But why is it so hard to get any info on how to "rip" Riot skins? There are tons of skins on Leaguecraft that use non-default Riot models with a recolour. What if we want to make a custom skin based on the Battlecast Urgot model/skin? Why is it against the rules?
I am currently trying to rip both Battlecast Urgot and Cho'gath, and I am willing to put the time into doing it myself, but finding the files needed is ridiculously hard. I won't ask someone to do it for me and post them on the site, but I am at the point of asking for help on retrieving them for my own uses...
But why is it so hard to get any info on how to "rip" Riot skins? There are tons of skins on Leaguecraft that use non-default Riot models with a recolour. What if we want to make a custom skin based on the Battlecast Urgot model/skin? Why is it against the rules?
I am currently trying to rip both Battlecast Urgot and Cho'gath, and I am willing to put the time into doing it myself, but finding the files needed is ridiculously hard. I won't ask someone to do it for me and post them on the site, but I am at the point of asking for help on retrieving them for my own uses...
you are a newb skinner aren't ya?
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