I am rather new to the creation side of skinning, but I have been using custom skins for quite a while now. I think I have a pretty good understanding of how things work around here (even if the RAF files are a giant pile of a mess
I am having a lot of trouble trying to get my first project done, however, which is a simple recolour of Jayce's Full Metal skin (entirely new models is a daunting task, but one I hope to tackle in the future). I have managed to track down and rip all, or apparently all, of his files with RAF Manager, and *half* of my project is complete. I have been able to replace the .skn and .skl files and recolour his melee stance using GIMP.
The problem I'm having, and can't seem to figure it out for the life of me, is his ranged stance. With his default skin this doesn't seem to be a problem, but when it comes to the Full Metal Jayce model, I can't seem to figure out which .dds file I should be editing.
Hopefully a guru can have a look at his files, which are found under the 0.0.0.107 "tree" in RAF Manager. For his default skin, he has a Jayce_base_TX_CM.dds file, which appears to be his ranged stance, and a Jayce_base_melee_TX_CM.dds file for his melee stance. But for Full Metal Jayce, it appears he only has ONE file, Jayce_sentinel_TX_CM.dds. I have no idea why there isn't a Jayce_sentinel_melee_TX_CM.dds... =\
What is also hella confusing is that the Jayce_base_TX_CM.dds file has 1024x1024 dimensions, while the Jayce_base_melee_TX_CM.dds file is only 512x512. God only knows why.
If I rename the Jayce_sentinel_TX_CM.dds file (for his Full Metal skin) to Jayce_base_melee_TX_CM.dds (intending to replace his default), it only works for his melee stance. Switching to ranged stance keeps the Full Metal model, but it attempts to use the default skin, and looks terrible. Renaming it to simply Jayce_base_TX_CM.dds makes BOTH stances use the default skin, so both look terrible. It would seem that there *should* be a Jayce_sentinel_melee_TX_CM.dds file, but there isn't. I have looked under every RAF "tree" there is, thinking Riot might have dumped it somewhere else, to no avail.
Hopefully you can follow all that jargon, but chances are you'll have to see it yourself to know what the hell I'm talking about. The bottom line is if I rename his Full Metal files to replace his default, the model changes but the skin only copies over to his melee stance. I even tried making a copy of the Jayce_sentinel_TX_CM.dds file and renaming it so I have both a Jayce_base_TX_CM.dds file AND a Jayce_base_melee_TX_CM.dds file, but that doesn't make a difference.
If anyone can help me out with this, I would greatly appreciate it! Thanks in advance!

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