- Damage:58(+3 per level)
- Health:520(+85 per level)
- Movement Speed:320
- Armor:19.5(+3.5 per level)
- Magic Resist:31.25(+1.25 per level)
- Health Per 5 Sec:7.05
- Mana Per 5 Sec:0
While in brush or stealth Rengar will leap at the target when using his basic attack.
Rengar builds 1 point of Ferocity with each ability he uses on enemies. When reaching 5 points of Ferocity, Rengar's next ability becomes empowered, granting it a bonus effect.
Rengar's next basic attack deals bonus damage and grants him increased attack speed.
- Ferocity Bonus: Rengar deals enhanced damage and doubles his Attack Speed bonus.
Cooldown - 6 seconds
W: Battle Roar
Rengar lets out a battle roar, damaging enemies and gaining bonus armor and Magic Resist for a short duration.
- Ferocity Bonus: Rengar heals for a large amount.
Cooldown - 0 secs
E: Bola Strike
Rengar throws a bola at his target, slowing them for a short duration.
- Ferocity Bonus: Roots the target for 1 second.
Cooldown - 12/11/10/9/8 Seconds
R: Thrill of the Hunt
Rengar activates his predatory instincts, stealthing and revealing all enemy Campions in a large radius around him. He gains Movement Speed and rapidly generates Ferocity while stealthed.
Range - 2000
Cooldown - 120/80/40 Seconds
- Health changed from 478 (+83 per level) to 505 (+80 per level)
- Armor changed from 18.75 (+4 per level) to 20.5 (+3.5 per level)
Champion kills or assists reduce Death Lotus's cooldown by 10 seconds and refresh basic abilities.
Bouncing Blades (Q)
Throws a dagger dealing 50/85/120/155/190 (+0.5) magic damage. The dagger bounces to the 4 closest enemies dealing 10% less damage with each bounce.
Enemies hit are marked for 4 seconds. Katarina's basic attacks or spells will consume the mark dealing 15/30/45/60/75(+0.2) additional magic damage.
Range - 675
Cooldown - 10/9.5/9/8.5/8 Seconds
Sinister Steel (W)
Whirls daggers in a circle dealing 40/80/120/160/200 (+0.3) magic damage. If she hits an enemy Champion, Katarina gains 12/20/28/36.5/44% movement speed for 1 second
Range - 750
Cooldown - 4/4/4/4/4 Seconds.
Moves to a target's location. Deals 40/70/100/130/160 (+0.4) magic damage if the target is an enemy.
After using Shunpo, Katarina takes 20% reduced damage for 3 seconds
Range - 700
Cooldown - 14 Seconds.
Death Lotus ®
Becomes a flurry of blades, throwing daggers at the closest 3 enemy Champions dealing 400/500/600 (+1.75) magic damage over 2 seconds.
Daggers apply Grievous Wounds, reducing incoming healing by 50% for 3 seconds.
Range - 550
Cooldown - 60 Seconds
- Feast now deals 1000 (+0.7) true damage to minions, up from 1000. Now loses half of his stacks on death, compared to loses up to 3.
- Feral Scream Minor tooltip rewording (no change)
- Vorpal Spikes Minor tooltip rewording (no change)
- Courage now passively increases Armor and Magic Resist by 20% instead of increasing it by 0.5 every time he kills an enemy unit.
- Courage defensive shield now lasts 2/3/4/5/6 seconds instead of 3 seconds. Now reduces incoming damage by 30% at all ranks instead of 20/24/28/32/36%. Now also grants 30% Crowd Control Reduction. Cooldown changed to 24 seconds instead of 30/27/24/21/18 Seconds.
- Decisive Strike now also breaks all slows affecting Garen. 35% Speed bonus now lasts 1.5/1.75/2/2.25/2.5 seconds instead of 3 seconds. Damage increased to 30/55/80/105/130 (up from 30/45/60/75/90) and Silence effect duration changed to 1.5/1.8/2/2.3/2.5 seconds instead of a flat 2.5 seconds at all ranks.
- Demacian Justice now has a 160/120/80 seconds cooldown, changed from 140/120/100 seconds.
- Judgment no longer breaks slow effects or reduces the duration of slow effects. Now deals 20/45/70/95/120 plus 70/80/90/100/110 % of his attack (+0.9) physical damage instead of 50/90/130/170/210 physical damage. Judgment can critically strike dealing bonus damage. Judgment deals 25% less damage to minions and monsters.
- Perseverance now regenerates after 10 seconds, up from 7 seconds - If Garen has not taken damage from monsters,towers or champions in the last 10 seconds, Garen regenerates 0.5% of his maximum Health each second.
- Righteous Fury now scales from 40% of AP, up from 20%.
- Toxic Shot now deals 10/20/30/40/50 (+0.4) damage, up from 9/18/27/36/45 (+0.14). Now deals 6/12/18/24/30 (+0.1) damage over 4 seconds, down from 6/12/18/24/30 (+0.14).
- Blighted Quiver: Now does 2/2.8/3.5/4.3/5 % (+0.02%) of the target's maximum Health per stack, up from 2/2.8/3.5/4.3/5 % (+0.01%)
Item Cost - 1000
+20 Attack Damage (+2 per level) UNIQUE Passive: Rengar collects trophies when killing Champions, and gains bonus effects based on how many trophies he has. Kills and assists grant 1 trophy, and 1 trophy is lost on death. 2 Trophies: +25 Movement Speed. 6 Trophies: +10 Armor Penetration, +5% Cooldown Reduction. 12 Trophies: Rengar's leap gains 150 bonus range. 18 Trophies: New Active: Instantly gain 5 Ferocity.
Maybe Garen could really jungle with these changes? No idea what it meant by his ultimate's cooldown, though.
Edited by Vuther, 10 August 2012 - 07:29 AM.