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Hathoria's Video Tutorials (Custom Textures) (Custom Models)


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#1
OFFLINE   Hathoria

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Hey Gang! A number of members in my Gamin Clan have been asking me how to make custom models and textures. So! Over the next couple of weeks I will be creating a new Taric Art Rework from scratch and I will be documenting and recording the entire process.

I figured I would add links to all of the videos here on well and give back to the community.

You can check out my youtube channel here: http://www.youtube.com/user/JakeArt3D
You can check out my Livestream here: http://www.livestream.com/damytria
and for good measure my portfolio can be found here: http://www.jakeart.com/

What You Need To Get Started:

Texture Tools
•Photoshop (sorry gang, I only use Photoshop when I paint)

Model Tools
• (optional for custom models) 3D Studio Max
• (MANDATORY for custom models) Maya (I use 2011)

Mod Creation Tools
• Raf Manager (http://www.itzwarty.com/)

• 3DS Max Script (http://forum.xentax....php?f=16&t=6744)'
• RiotFileTranslator Maya Plugin (http://forum.leaguec...0112012-x86x64/)
http://search.4share...Translator.html

Videos

Part 1: Getting Started (Raf Manager and 3DS Max)
http://www.livestrea...59-af07ecc39b01

• Getting Started
• Extracting Character Data from League of Legends
• Breakdown on File Formats required to create league characters
• Importing Files into 3DS max
• Setting up viewports to display textures for painting
• Applying basic shaders and textures to models.




Part 1a: Getting Started Supplement
http://www.livestrea...f6-d5f9a3cc7dee

• Applying Texture Files to Shaders
• Creating the Max Import Script



Part 2: Maya Setup
http://livestre.am/45oWT
Youtube Links:

• Finding the RiotFileTranslator Plug-in
• Installing the files to the correct directories
• Enabeling the Plug-In in Maya
• Importing a .SKN file into maya
• Basic information on the Riot File Formats
• Basic information on what a Rig Is and Bone Display



Part 3: Photoshop Setup
http://livestre.am/45qyP

• Locating the NVIDIA DDS Texture Tools Plugin
• Installing the Plug-In
• Opening a .DDS file in Photoshop
• Herping
• Derping





Part 4: Creating a Custom Texture from Scratch

Part 4a: Introduction to Photoshop Painting and Custom Brushes
Livestream Link: http://livestre.am/45ADf

• Creating Custom Brushes
• Basics on Layers and Blending
• about 20 minutes total of painting a very basic painting in Photoshop




Part 4b: Extracting your files for your mod (and some Tablet Talk
Livestream Link: http://livestre.am/45AOf


• Searching for a specific character and extracting models and textures
• Detailed Run down on the pros and cons on a variety of Tablets
• What to look for when purchasing a new tablet
• Importing a new model into 3Ds Max




Part 4c: Painting your custom texture
Livestream Link: http://livestre.am/45BaI

• Importing your texture into Photoshop
• About 40 minutes of me texturing in Photoshop (basic color shifts and basic painting)





Part 4d: Packing your Mod
Livestream Link: http://livestre.am/45Be9


• .DDS File Break Down
• Alpha Channel Break Down
• How to Save a .DDS
• How To Pack your Mod



Edited by Hathoria, 19 August 2012 - 04:00 AM.


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#2
OFFLINE   Hathoria

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Here's another link where you can find the 3DS Max Script in its RAW TEXT FORMAT

http://jacobcw3d.wor...nds-max-script/

#3
OFFLINE   Hathoria

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Writing up an outline for "Unit 2" , I'm going to create a tutorial on making a custom weapon to introduce folks to model edits. Expect some videos this weekend.

#4
OFFLINE   Kamikirimusi

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nice tutorial ty a lot


is it possible to use free 3d moddling tools like "ArtOfIllusion" ? or do i need the tools for maya and/or 3d max ?
im not realy in the hole edditing 3d models yet, but i realy trying to get there and reading all the stuff i can find

can u do a turtorial on fixing/edditing skn, skl and animation files ?
if its not to hard work i would love to redo older skins that got messy after skin reworks

ok and 1 last thing:
2 vids are blocked on yt
http://www.youtube.c...d&v=phd2pJaDHPQ --> UMG
http://www.youtube.c...d&v=jmTD8iZ60sc --> EMI (GEMA related)
i dont know if its important and if its a problem in other country
The moon is able to be luminous because there's a sun.

#5
OFFLINE   Hathoria

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View PostKamikirimusi, on 30 August 2012 - 05:31 PM, said:

nice tutorial ty a lot


is it possible to use free 3d moddling tools like "ArtOfIllusion" ? or do i need the tools for maya and/or 3d max ?
im not realy in the hole edditing 3d models yet, but i realy trying to get there and reading all the stuff i can find

can u do a turtorial on fixing/edditing skn, skl and animation files ?
if its not to hard work i would love to redo older skins that got messy after skin reworks

ok and 1 last thing:
2 vids are blocked on yt
http://www.youtube.c...d&v=phd2pJaDHPQ --> UMG
http://www.youtube.c...d&v=jmTD8iZ60sc --> EMI (GEMA related)
i dont know if its important and if its a problem in other country


Hey I will really only be covering Max and Maya as tools for mod makin.

In regards to the blocked videos, check out my livestream channel, I think they're more lax on the music related blocking. All of the videos are there as well.

#6
OFFLINE   Hathoria

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Also! Unit 2, Part 1 has been uploaded to youtube:




as well as a Weekly Update (#1: Weak Sauce Update) has been uploaded to youtube as well:



#7
OFFLINE   Hathoria

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now that the forums are up, here's parts 3 and 4 of Unit 2:





#8
OFFLINE   Hathoria

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OOps! I just realized I never shared Unit 2 part 2.

Here it is!







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